Draw a Stickman: AR - Launch Trailer
RoleS
Production Artist, UI Designer, VFX Artist
Draw a Stickman: AR was the first published game that I worked on. Originally hired with the intent of producing marketing material for the game, I was lucky to also be involved in both the game's UI design as well as its paper-craft VFX.

This game was an absolute blast to work on and was a phenomenal learning experience for me, it also resulted in me becoming the official VFX Artist for Truly Social Games Vancouver!
Marketing Assets & Promo Material
Tutorial Slides
HUD UI Design
Gameplay GIFs!
Thanks for reading!
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